![]() Some researchers, for instance, have looked into whether reliable high-quality eye tracking might be used to adjust a virtual world in between your blinks, or during the momentary adjustment period when your eyes shift position. The concept is traditionally restricted to labs and there are multiple research tracks exploring different approaches. The idea of “redirected walking” is for the geometry of a virtual environment to dynamically change to keep you within your physical playspace. The software’s latest update adds a new feature that might be interesting to explore if you have an extraordinarily large playspace - redirected walking. You can set supersampling values that can affect the sharpness of your picture or temporarily move or rotate your playspace and do a lot more. New chaperone/audio profile now replaces an already existing one with the same name.A major update to OVR Advanced Settings adds redirected walking to steer you toward the center of your play space and away from the edges of your room.įor those unfamiliar, OVR Advanced Settings adds a number of useful settings accessible via a dashboard while using Steam inside your VR headset.Added text input fields to nearly all sliders / input spinners to allow input of arbitrary values.Update: Hotfix 1 fixes an application crash when Revive is not installed. Added don't annoy me toggle to alarm clock. ![]() Fixed revive grip mode reset bug on startup.Other small bug-fixes and improvements.Supersampling sliders' upper limit reduced to 2.0.Added toggle delay setting to revive page.Added combo-boxes to allow playback/mirror/recording audio device selection.Added player height adjust toggle (Credits to mklim).Setting for proximity sensor to mute/unmute the microphone.Support for new application supersampling.Fixed retrieval of default audio devices.Fixed crash caused by SteamVR Beta 1495144709.Added "Enable Advanced Supersample Filtering" toggle.Completely disabled sounds to see whether this fixes crashes some people are still experiencing.Therefore I advice that you close SteamVR Home before restarting). Fixed Restart SteamVR functionality (May crash the Steam overlay when SteamVR Home is running when you restart.But you probably have this already installed.Īttention: Only works with SteamVR Beta 1495144709 or greater Standalone version requires Visual C++ Redistributable for Visual Studio 2015. Then start SteamVR and run AdvancedSettings.exe once. To upgrade an existing installation first stop SteamVR and delete the old application folder (or override it). ![]() It will register with SteamVR and automatically starts whenever SteamVR starts (Can be disabled in the settings). To install for the first time simply start AdvancedSettings.exe once while SteamVRis running. If you don't like installers then you can use the standalone version instead.ĭownload the newest standalone version and unpack the archive. If you have an older standalone version installed, delete the old application folder first.
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